Board Thread:Special Projects Division/@comment-25867149-20170224122402/@comment-27835288-20170321095534

Actually, the science of Phobias is basically they were once human beings, but something happened (usually death/near-death experiences) that caused them to turn into these things. They're basically dead. No real brain function except a few memories of friends. Morticia, for example, is catoptrophobia because she was in fact, a murderer before she was turned. A common trait for psychopaths is narcissism, which showed in her personality many times. There's a character that goes with her, Entomophobia/Rick, who was her best friend. Rick is Kev's OC, he basically has no eyes and has this weird obsession with roaches. Morticia still hangs out with Rick because of these shattered memories.

This entire "phobia" concept was for a game idea me and Kevin had. It would've turned out great. Sadly, we have no idea how to make games, so. //shrug

Summary: A phobia's traits are based off past experiences/traits from when they were human.